Scale Higher!
The year is 20XX. When mankind ran out of room on Earth, they ejected their trash into space. Unfortunately, that trash has returned with a vengeance.
Scale Higher! is a game about building a tower out of trash. Build it to scale, or it will collapse beneath you!
Game Modes
Freeplay: Practice your building skills and enjoy chasing your personal high score without any time limit.
Time Attack: Build towards an ever-increasing limit before time runs out. Each time you reach your goal, the timer resets and you must scale higher.
Controls
Movement: A/D
Jump: Space (must be touching ground or wall)
Pick-up Object: Click on it (must be within range)
Drop Object: Click where you want to place it (must be within range; cannot overlap another object)
Rotate Object: Q/E (must be holding object)
Power-Ups
Move faster
Jump higher
Tips
- While on the ground, you can walk through objects.
- Large, heavy objects make for a great, immovable base.
- Fit objects together like puzzle pieces for a more secure structure.
- Some objects, such as the ice cube and surfboard, are slippery. Try securing them in place before building atop them.
- The purple yoga ball makes for a great trampoline.
Credits
- DarkSARidleyx, Music/SFX Guy
- Erik Ridd, Programmer
- Hunt Sparra, Programmer
- Jordean Deagan, Programmer
- Mermeid Designs, Art & Project Management
- Windmere, Art
Status | Prototype |
Platforms | HTML5 |
Authors | H_Labs, longarms07 |
Genre | Platformer |
Made with | Unity |
Tags | Game Maker's Toolkit Jam |
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